I had never heard of the word Esports even though it has been around for years, until, I read an article in the July/August issue of Wired Magazine by Brendan I. Koerner. To my great surprise I learned that colleges have Esports teams. I happened to reach my son, Danny, driving my granddaughter, Lucy, to her college, Ohio State University (OSU). I asked him if he had ever heard of Esports teams, and he had not but Lucy piped up that they have one at OSU!
In an article in Hyperallergic by Jasmine Liu she passes on a quote from Oscar Wilde’s 1889 essay The Decay of Lying: “Life imitates art far more than art imitates life,” Here is one of several images shown in the article
From there it is not so far-fetched how art is linked in so many ways to other activities of life.
What might be the connection between Esports and arts education? The National Endowment for the Arts reports that more than 175 million adults engage with the arts through electronic media. Put that together with the benefits claimed for Esports:
-Improved hand-eye coordination.
-Improved attention & visual acuity.
-Improved basic visual processing and executive function.
-Problem solving & strategy skill development.
-71% of parents report gaming having net positive effects for children.
-Boosts self-confidence and player socialization.
All qualities that a good artist or art historian, for that matter, need to succeed.
Academy of Art University, founded in San Francisco in 1929, currently has around 8,000 students and they started an Esports program in 2016. They write, “Students from all areas of study at Academy of Art are given the opportunity to use their career skills in the Esports Studio Classes. Game Development, Communications, Music and Sound Design, Illustration, and many other majors all come together to produce live Esports productions and events, both online and in-person."
What might be the connection between Esports and arts education? The National Endowment for the Arts reports that more than 175 million adults engage with the arts through electronic media. Put that together with the benefits claimed for Esports:
-Improved hand-eye coordination.
-Improved attention & visual acuity.
-Improved basic visual processing and executive function.
-Problem solving & strategy skill development.
-71% of parents report gaming having net positive effects for children.
-Boosts self-confidence and player socialization.
All qualities that a good artist or art historian, for that matter, need to succeed.
Academy of Art University, founded in San Francisco in 1929, currently has around 8,000 students and they started an Esports program in 2016. They write, “Students from all areas of study at Academy of Art are given the opportunity to use their career skills in the Esports Studio Classes. Game Development, Communications, Music and Sound Design, Illustration, and many other majors all come together to produce live Esports productions and events, both online and in-person."
In 2020 the Markets Insider published a press release announcing the world’s first-ever ‘Visioning Esports in Art’ Exhibition. Note to self: Keep Up!
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